Aumento na sensação de tridimensionalidade em mundos virtuais através de janelas virtuais
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Abstract
This paper presents an idea for using virtual windows in order to increase the sense of three-dimensionality in virtual worlds. To do this were used the head-tracking technique to identify the position and movement of the user and move the virtual objects to respond to the change of position of this user. By identifying the movements, the virtual world can change the point of view being presented on the display. The application developed shows the computational efficiency of this type of virtual world control, causing the feeling of three-dimensionality of the virtual objects were increased.
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