Pedagogical Practice based on Training of the Agile Development of Programming

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Angel Rubén Barberis

Abstract

This article presents an active, participatory and student-centered learning methodology to be developed during practical classes of a subject that uses computer programming as a primary resource in practice. This strategy allows the chairs to train their students in the agile development of computer applications as a superior approach, to the mere practice of fixing content, allowing at the same time, to promote in the student, cooperative and collaborative actions in group work, which facilitates the acquisition of skills of the professional programmer.

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